231 lines
5.7 KiB
ArmAsm
231 lines
5.7 KiB
ArmAsm
.data
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line_count: .space 6
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.section .text
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.globl add_endings, add_line_numbers, zero_line_count
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# Print to stdout while adding "$" characters.
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# @param[in] a0: ptr to null-terminated str.
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# @param[in] a1: length of str.
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# @param[in] a2: mod buf addr.
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# @param[out] a0: result code.
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# @param[out] a1: bytes written to mod buf.
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add_endings:
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addi sp, sp, -72
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sd s7, 64(sp)
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sd s6, 56(sp)
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sd s5, 48(sp)
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sd s4, 40(sp)
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sd ra, 32(sp)
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sd s3, 24(sp)
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sd s2, 16(sp)
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sd s1, 8(sp)
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sd s0, 0(sp)
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mv s0, a0 # put the str buf ptr in s0
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mv s1, a1
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li s2, 0 # set the str buf char counter to 0
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li s3, 0 # set the mod buf char counter to 0
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mv s5, a2
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.LEndingsProcessChunk:
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add s4, s0, s2 # Calculate the offset address
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lb t6, 0(s4)
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li t4, 0xA # newline
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bne t6, t4, 1f # if the current byte is not a newline, skip to writing
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add s4, s5, s3 # s4 = mod buf[s2]
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li t5, '$'
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sb t5, 0(s4) # mod buf[s2] = $
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li t5, '\n'
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addi s4, s4, 1
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sb t5, 0(s4) # mod buf[s2] = \n
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addi s3, s3, 2
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j 2f
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1:
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add s4, s5, s3 # s4 = mod buf[s2]
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sb t6, 0(s4) # mod buf[s2] = t6
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addi s3, s3, 1 # inc mod buf pointer
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2:
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addi s2, s2, 1 # inc str buf pointer
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blt s2, s1, .LEndingsProcessChunk
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li a0, 0
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mv a1, s3
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ld s0, 0(sp)
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ld s1, 8(sp)
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ld s2, 16(sp)
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ld s3, 24(sp)
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ld ra, 32(sp)
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ld s4, 40(sp)
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ld s5, 48(sp)
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ld s6, 56(sp)
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ld s7, 64(sp)
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addi sp, sp, 72
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ret
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# Prefix newlines with ######+TAB line count
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# @param[in] a0: ptr to null-terminated str.
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# @param[in] a1: length of str.
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# @param[in] a2: mod buf addr.
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# @param[in] a3: skip empty.
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# @param[out] a0: result code.
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# @param[out] a1: bytes written to mod buf.
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add_line_numbers:
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addi sp, sp, -72
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sd s7, 64(sp) #unused
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sd s6, 56(sp) # mod buf ptr
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sd s5, 48(sp) # mod buf bp
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sd s4, 40(sp) # str buf ptr
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sd ra, 32(sp)
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sd s3, 24(sp) # mod buf offset
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sd s2, 16(sp) # str buf offset
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sd s1, 8(sp) # len of str
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sd s0, 0(sp) # str buf addr
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mv s0, a0 # put the str ptr in s0
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mv s1, a1 # move length of str into s1
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li s2, 0 # set the str buf char offset to 0
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li s3, 0 # set the mod buf char offset to 0
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mv s5, a2 # move mod buf addr into s5
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# there is always one line number at the very start
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call _inc_line_count
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li t2, 0 # lc char buf offset
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li t3, 6 # lc char buf max offset
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la t1, line_count # load the line count buffer addr
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add s6, s5, s3 # update mod buf + offset addr
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4:
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add t4, t1, t2
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lb t5, 0(t4)
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sb t5, 0(s6) # mod buf[s4] = t4
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addi t2, t2, 1
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addi s3, s3, 1
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add s6, s5, s3 # update mod buf + offset addr
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blt t2, t3, 4b
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li t5, 0x9 # tab character
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sb t5, 0(s6)
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addi s3, s3, 1
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.LLineNumbersProcessChunk:
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add s4, s0, s2 # Calculate the offset address
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lb t6, 0(s4)
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li t4, 0xA # newline
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bne t6, t4, 1f # if the current byte is not a newline, skip to writing
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mv t0, s2
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addi t0, t0, 1 # move ahead one char and see if EOF
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bge t0, s1, 1f # if the newline is at the veyr end, we don't indicate a new line number
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call _inc_line_count
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addi s3, s3, 1 # we want the ptr at the spot right after the newline
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add s6, s5, s3 # update mod buf + offset addr
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li t2, 0 # lc char buf offset
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li t3, 6 # lc char buf max offset
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la t1, line_count # load the line count buffer addr
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li t5, 0xA # newline character
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sb t5, 0(s6)
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addi s3, s3, 1
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add s6, s5, s3 # update mod buf + offset addr
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3:
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add t4, t1, t2
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lb t5, 0(t4)
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sb t5, 0(s6) # mod buf[s4] = t4
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addi t2, t2, 1
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addi s3, s3, 1
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add s6, s5, s3 # update mod buf + offset addr
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blt t2, t3, 3b
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li t5, 0x9 # tab character
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sb t5, 0(s6)
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addi s3, s3, 1
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j 2f
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1:
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add s6, s5, s3 # s4 = mod buf[s2]
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sb t6, 0(s6) # mod buf[s2] = t6
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addi s3, s3, 1 # inc mod buf pointer
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2:
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addi s2, s2, 1 # inc str buf pointer
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blt s2, s1, .LLineNumbersProcessChunk
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li a0, 0
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mv a1, s3
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ld s0, 0(sp)
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ld s1, 8(sp)
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ld s2, 16(sp)
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ld s3, 24(sp)
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ld ra, 32(sp)
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ld s4, 40(sp)
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ld s5, 48(sp)
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ld s6, 56(sp)
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ld s7, 64(sp)
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addi sp, sp, 72
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ret
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# Increment the line count string
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# @param[in] a0: not used
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# @param[out] a0: result code
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_inc_line_count:
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la t0, line_count # load the line count buffer address
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li t1, 5 # current offset, we move from right to left first
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.LIncLine:
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bltz t1, .LLineCountDoneInc
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add t2, t0, t1 # load the correct offset address into t2
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lb t3, 0(t2) # load the current ascii character into t3
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li t4, 32 # load space character
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bne t3, t4, .LLineCountNotSpaceChar # if the character is not a space, skip setting to zero
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li t4, 48 # ascii '0'
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sb t4, 0(t2) # store this at the current pointer
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.LLineCountNotSpaceChar:
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add t2, t0, t1 # load the correct offset address into t2
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lb t3, 0(t2) # load the current ascii character into t3
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li t4, 58 # ascii ':', right after ascii '9', overflow
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addi t3, t3, 1
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beq t3, t4, .LLineCountOverflow
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sb t3, 0(t2)
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j .LLineCountDoneInc
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.LLineCountOverflow:
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li t4, 48 # ascii '0'
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sb t4, 0(t2) # store that ascii '0'
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li t4, 1
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sub t1, t1, t4 # move to the next digit to the left
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j .LIncLine
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.LLineCountDoneInc:
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ret
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# Set the line count to all space characters
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# @param[in] a0: not used
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# @param[out] a0: result code
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zero_line_count:
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la t0, line_count # load the line count buffer address
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li t1, 0 # char ptr
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li t2, 6 # max char
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li t3, 32 # space character
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1:
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add t4, t0, t1 # load offset addr
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sb t3, 0(t4) # store the space char in offset addr
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addi t1, t1, 1
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blt t1, t2, 1b
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li a0, 0
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ret
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