significant work on game logic
This commit is contained in:
@@ -23,3 +23,15 @@ GLOBALVARS="*res://scripts/globalvars.gd"
|
||||
|
||||
window/size/viewport_width=1920
|
||||
window/size/viewport_height=1080
|
||||
|
||||
[input]
|
||||
|
||||
enter={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/defaults/default_clear_color=Color(0, 0, 0, 1)
|
||||
|
Reference in New Issue
Block a user